GameStop Corp.Opportunity Rank #258(GME) Intrinsic Value & DCF Analysis (2026)
Current Price
$21.14
Last updated: Jun 23, 2026
Price vs Intrinsic Value
Fundamental Score
Weighted across 6 signals
Narrative Score
No change vs previous
Trend Score
As of 2026-06-22
The intrinsic value of GameStop Corp. (GME) is estimated at $10.74 per share based on a 10-year discounted cash flow (DCF) analysis. At the current price of $21.14, the stock appears overvalued relative to its projected cash flow fundamentals. This estimate assumes a -22.80% long-term growth rate and a 10.00% discount rate (calculated: 7.95%), reflecting expected future free cash flow and cost of capital.
The intrinsic value of GameStop Corp. (GME) is estimated at $10.74 per share based on a 10-year discounted cash flow (DCF) analysis. At the current price of $21.14, the stock appears overvalued relative to its projected cash flow fundamentals. This estimate assumes a -22.80% long-term growth rate and a 10.00% discount rate (calculated: 7.95%), reflecting expected future free cash flow and cost of capital.Valuation Details
Capital Efficiency
The company is earning a higher return on invested capital than it costs to raise that capital — a sign of strong, efficient value creation.
Fundamental Details
Narrative Details
Trend Details
Investment Coach
- Price moves to at least a mid-teens discount to fair value.
- ROIC remains above the cost of capital in upcoming quarters.
- Narrative score shows meaningful shifts in direction.
Free Cash Flow (in millions)
How Intrinziq Estimates Fair Value
Intrinziq estimates GameStop Corp.'s intrinsic value using a discounted cash flow (DCF) model based on free cash flow trends and a market-based discount rate. The model projects future cash flows over ten years and discounts them using a market return assumption to estimate fair value.
GameStop Corp.Consumer Cyclical
GameStop Corp. operates as a prominent specialty retailer, providing a diverse array of gaming and entertainment products to customers across the United States, Canada, Australia, and Europe, both through its online platforms and physical store locations. The company's merchandise includes new and pre-owned video game consoles, a wide selection of accessories such as controllers, gaming headsets, virtual reality equipment, and memory cards, as well as new and used gaming software. GameStop also offers digital gaming content, encompassing in-game currency, downloadable content (DLC), and full digital game downloads. Beyond its core gaming offerings, GameStop diversifies its inventory with licensed pop culture merchandise. These collectibles are primarily sourced from popular gaming franchises, television shows, movies, and broader pop culture themes. As of January 29, 2022, GameStop's retail network comprised 4,573 stores and e-commerce sites operating under its main brands: GameStop, EB Games, and Micromania. Additionally, the company managed 50 specialized Zing Pop Culture outlets, which retail various collectibles, apparel, gadgets, electronics, and toys. GameStop also publishes Game Informer, a well-regarded print and digital video game publication known for its reviews of new releases, previews of upcoming titles, and coverage of the latest industry developments. Established in 1996 and formerly known as GSC Holdings Corp., GameStop Corp. maintains its corporate headquarters in Grapevine, Texas.